Showing posts with label 3d Objects-hair. Show all posts
Showing posts with label 3d Objects-hair. Show all posts

Sunday, October 5, 2008

V3!

V3 stands for Victoria 3 which is a basic female 3d model in Poser!

While I still have only Poser's original version, I DO have a free copy of Daz Studio that was available as a free download and it included the basic V3 female character! It also came with an assortment of other things which resulted in the picture that you see above - (that I made!) This free download of Daz Studio came with all sorts of stuff! For female 3D models I have Victoria3, Aiko 3 and for a male 3D model I have Michael 3! The program also came with fairy-like props for V3 including wings, shoes, wand and a fairy dress which has several different textures to make the fairy dress look different!

While I'm having a lot of fun with the stuff that was included with the program I'm also itching to make a lot of other different kinds of renders and I am finding a lot of free props, clothing and hair for the Victoria 3 model! Right now I'm downloading some free 3d hair and clothing props for the V3 model. You can find some great 3D conforming clothes for Victoria 3 by clicking here and you can find a couple of good 3D hair models for the V3 character by clicking here.

Thursday, March 27, 2008

Enhancing Hair Using A 2D Graphics Program

Here is my original picture:



I wanted to give myself longer hair (plus I just wanted to pactice on being able to create realistic-looking hair. I did some work on the original render above and this is what I came out with (so far):



I'm using the Gimp program (which is a free 2D graphics editing program) to enhance the hair on the 3d model. It still doesn't look quite right yet.

Monday, March 17, 2008

Editing A Hair Model

I have a 3d hair model that I'm currently "tweaking".

I'm using the hair model on my basic Victoria 3 model that I have adapted to my own look.

Unfortunately the hair that I'm working with is in the model's face and that is what I have been working on.

I'm using the Wings3d program to edit this hair model and so far I have managed to get the areas that were in the model's face removed. There are still some small areas that have to be fixed but for right now I have come to the conclusion that I can paint over these problems when I post-render the picture.

I also had to import the basic Victoria3 model into the same program so that I could see how the hair would look on the model.

I'm still doing some "tweaking" with the hair - like I'm trying to figure out how to add bangs - which I can also do when I post-render the image.

I have even worked on this hair model and then imported the 3d object into Bryce. I was doing that to try and find a good hair texture so that the hair would look more realistic. In Wings3d you can save your 3d object and give it a simple material color - nothing too complicated, just a basic color - and when you import it to Bryce it should import with that material color.

So for right now I'm tweaking the hair model and trying to find a good hair texture to add to the hair object so that the hair looks more realistic.